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Archives for May 2006

Sony… What will they say next?

May 31, 2006 By Andrew Hughes Leave a Comment

taken from Koraku.com

Relations between Nintendo and Sony are turning into a downright pissing match in the U.K. First Nintendo’s UK boss David Yarnton attacked Sony’s new controller saying Sony “didn’t innovate, they copied.” Now SCEE’s Phil Harrison denies that, saying they’ve been working on motion sensing for “a long time.”

Hit the jump for the full load of Harrison BS.

In a way I understand why people say [we stole Nintendo’s idea], but it is a little stupid, if you forgive the remark.”

When we brought the PlayStation to the market in 1994, we introduced real time 3-D graphics for the first time,” he noted. “When Nintendo launched its N64 in 1996 it also had 3D graphics, did we say, “Nintendo stole our idea!”? Obviously not. Such innovations become possible because of a combination of technology, cost and manufacture capacities.

We’ve been working on [motion-sensing technology] for a long time and Nintendo has certainly likewise already been working on something similar. The difference between our strategy and that of our competition is that our controller is still similar to the Dual Shock, the industry standard controller. I estimate that nearly 400 million Dual Shock controllers have been sold worldwide.

Weird, because I’ve been thinking about motion sensing controllers for a long time too. So there you have it, the motion sensing concept was invented by Nintendo, Sony and I.

taken from Koraku.com

What a stupid response from Sony. I could have thought of a better one.

Andrew

Happy Memorial Day!

May 29, 2006 By Andrew Hughes Leave a Comment

Remember everyone who has died in any war/conflict today. Take a moment of silence at 7pm.

Andrew

The list of fines WWE has to pay Kentucky

May 28, 2006 By Andrew Hughes Leave a Comment

taken from: Wrestling Observer Newsletter

WWE has been charged with nine violations of Kentucky state law, stemming from some incidents that occured at their Backlash pay-per view on April 30 in Lexington. Kentucky state law prohibits usage of blood or blading in professional wrestling, and even in the case of accidental bleeding during a match the promoters are instructed to end that match immediately. What makes this interesting is that WWE was fully aware of the law as it’s not uncommon, and even had a meeting to ask for special usage of blood since it was a pay-per view show, or at least permission to allow matches to complete if blood accidentally turned up. They were refused on both requests and decided to go ahead and have some color on the pay-per view regardless. The nine violations being charged against them include:

1. During the Vince & Shane McMahon vs. Shawn Michaels match, Michael S. Hickenbottom (Michaels) intentionally cut himself in violation of state law.

2. In the same match, Vince McMahon continued the match instead of haulting the action as required by state law.

3. Shane McMahon continued the match instead of ending it as required by state law.

4. During the Triple H vs. Edge vs. John Cena match, Paul Levesque (HHH) intentionally cut himself, violating state law.

5. In the same match, Adam Copeland (Edge) continued the match instead of ending it as required by state law.

6. John Cena continued the match instead of leaving as required by state law.

7. In the same match, Copeland competed outside the barricade, in violation of state law.

8. Rich Herring, the promoter of record, allowed wrestlers in the two matches to violate state law and failed to end the matches immediately as required by state law.

9. World Wrestling Entertainment (WWE) continued the event, having a new match before washing the ring mat of blood left from a previous match in the evening, violating state law.

When all is said and done WWE will likely pay about $50,000 in fines (state law is $5,000 per fine), however head wrestling inspector Tim Gonterman is attempted to get WWE banned from promoting events in the state of Kentucky due to the flagorance of their violations.

Andrew

the World of Halo 2 Cheating

May 26, 2006 By Andrew Hughes Leave a Comment

taken from: Gamers First.com

A recent post on the Bungie.net official news blog by resident spokesperson, Frankie, made the rounds on the interwebs last week thanks to a posting on game blog Kotaku. Frankie’s posting is entitled “The Bungie Waaahmbulance”, and in it he posts several letters from users who have been banned from Halo 2. Why would you get permanently banned from Halo 2 Matchmaking? Cheating.

These letters are an absolute hoot to read. Many can be appreciated with little to no knowledge of Halo 2 at all, such as this letter from a turncoat cheater:

Please! I’ll destroy my mods. i’ll snich on some people that r getting away with mods on matchmaking! Just PLEASE appeal my ban. i want to play matchmaking again. i want to be clean for the arrival of Halo 3! c’mon! i didn’t know what i was getting into when i got mods from my friend and from [website censored]! you have to believe me!!! (which i believe got resently shut down.) I’m really not the dirty, xbox live cheater that you probably think i am! im just a weeeee little 13 year old. (and very hansom at that might i add. any waay, it really sucks with no matchmaking and no stats or clan listings. I have learned the errors of my ways and wish to repent. please help me!!!
P.S. I haven’t even turned on my xbox with the mods on it since i sent my first message a few days ago. infact, i unplugged it!

It’s fitting that Frankie begins his catalog of inanities with this letter, since it sums up the stereotype of the Halo 2 cheater: some snotty kid who doesn’t know much about the world. These are the script kiddies of online gaming; the Action Replay is the DDOS Script of the gaming world. Of course, those are the kinds of cheats gamers are used to dealing with, patches and mods often facilitated on home consoles by devices like the Action Replay. The mods and cheats that come from these devices are pretty easy to spot: god-mode, flying vehicles, etc. These and other console modifications are relatively easy to detect, and Bungie does a good job preventing these activities.

But read deeper into Frankie’s gallery of stupid excuses and you notice some new terms coming into play: standby-ing, bridging and boosting. These are techniques, often performed in groups, that are used to help cheaters raise their ranking in Halo 2, and at the same time these methods are extremely destructive to the enjoyment of other gamers.

I dont understand, I admit that I have had cheaters on my team, but Ive never cheated more then 8 times that I can remember, Not even close. Is that a Major Offense? I would like to know Why I have been permanently from Halo 2 Matchmaking when I have Never Manipulated files on my Xbox ( Modding ) Never MYSELF Bridged people out ( 2 times I can remember my Teammate did when I didnt want to ) and have never Standbyed MYSELF ( 1 time Recently when I ALSO said not too. ) I would Like to have my account Unbanned or put onto a Suspension at the most, but Please, I was banned on a “Major Offense” that I did not commit.

To an uninitiated gamer, even a casual Halo 2 player, this letter to Bungie may seem almost unintelligible. “Bridged people out?” “Standbyed?” These are terms that hold little meaning for players, other than the fact that the worst matches on Halo 2 are often accompanied by accusations of such cheating, which is often team-based.

Read on @ :Gamers First.com

Andrew

VoIP on Wii

May 24, 2006 By Andrew Hughes Leave a Comment

taken from: Joystiq.com

Nintendo has hinted that there are still Wii functions that have yet to be revealed. One of the latest rumors suggests that one of these functions is built-in microphone support.

We know that the Wiimote houses a speaker, but what if the controller also contains a microphone? And if that should be the case, could the Wiimote also double as a VoIP-supported communication device? Sure. Throw in a voice-activated phonebook and we’re talkin’ universal functionality (i.e. an incentive for “non-gamers” to buy in).

taken from: Joystiq.com

Again Nintendo will rule the market.

Andrew

XBox 360 Mod Chip Coming Soon!!!

May 23, 2006 By Andrew Hughes Leave a Comment

taken from: Daily Tech.com

The friendly fellows from Team Xecuter thought that those hackers shouldn’t be the only ones to be able to play backup games for the XBOX 360 game console, and has announced that the group is very close to releasing a first generation mod-chip for XBOX 360. The mod chip allows for two separate firmwares to coexist in the system allowing for hacked and non-hacked usage.

Unfortunately for the mod-chippers, there seems to be a major obstacle in the way — epoxy. Epoxy surrounds the firmware chip making it firmly attached to the XBOX, thus hindering the chance to easily access the legs of the firmware IC. This leaves most people with two different options: try to remove the glue (which is next to impossible, short of breaking off the pins) or find alternative solder points. A member of the Xbox-Scene.com forums was able to post one possible guide to these alernate pin-outs, with a mere thirty solder points.

XBOX 360 got its first taste of firmware hacks just last week when the DVD firmware hack for the TS-H943 XBOX 360s was publically announced. The DVD-Firmware hack works by ignoring the non-present media flags on 1:1 game copies.

taken from: Daily Tech.com

Hacked? Right? What the fuck did I say 7 months ago? I thought so.

Andrew

Halo 3 Beta Out?

May 22, 2006 By Andrew Hughes Leave a Comment

taken from Who Digs.com

In the latest Bungie Weekly Update, Frank O’Connor has revealed that they are already testing the multiplayer mode of Halo 3. Here is the excerpt:

Paul Bertone, one of our lead designers, let us play something that blew our minds. That was single player, and from a mission very early in the game. And one that takes place before the events seen in the E3 trailer, but Lars, one of the new(er) multiplayer designers, has a regular multiplayer test in session now – that happens every day – and with surprisingly polished-looking graphics, although I’m told a lot of the textures and decorator objects are just placeholder at the moment. Could have fooled me.

The multiplayer test lab is still packed full of old-school 4:3 480i NTSC TV sets, which tells you two things. One is that we’re making sure this game looks awesome on non HD sets, and two, that there is always a crazy rush to get to the sets that are HD during those sessions.

taken from Who Digs.com

I hope my brother-in-law gets to beta test Halo 3. I need my fix!

Andrew

Video Games good for children?

May 21, 2006 By Andrew Hughes Leave a Comment

taken from : The Observer

Playing computer games may actually be good for children, according to a government study that found no proof that even violent games triggered aggressive behaviour.

The games can improve children’s decision-making and instil ‘positive learning traits’, some research suggests. At least one study argues that make-believe violence helps children ‘conquer fears and develop a sense of identity’, as gruesome fairytales once did.

The review was ordered by ministers over concerns about possible links between bloodthirsty games and real-life violence. The fatal stabbing of 14-year-old Stefan Pakeerah, whose attacker was said to have been obsessed with a game called Manhunt, prompted a campaign by his mother to have violent titles banned.

The review concluded fears about violent games reflected deeper social concerns about ‘the changing nature of childhood in a modern world’. Most research suggesting a link came from America and did not take into account the context in which children played.

Ministers have discussed age-labelling of games and are understood to be planning talks with the industry about helping parents choose titles.

taken from : The Observer

I friggin knew it!

Andrew

Nintendo: Sony steals our ideas

May 19, 2006 By Andrew Hughes Leave a Comment

taken from: Computer and Video Games.com

Nintendo UK boss David Yarnton has lashed out at Sony’s new motion sensing controller, suggesting that the PlayStation creator has copied Nintendo’s ideas – past and present.

Speaking to MCV in the wake of Sony’s E3 press conference last week, Yarnton was quick to point out Sony’s change of attitude since Nintendo unveiled their motion sensing Wii Controller late last year. “I’d love to dig up some old Phil Harrison comments and say ‘hang on a second – six months ago when we launched our controller you said one thing, and now why are you doing this?'” Yarnton thundered.

Yarnton also slammed the lack of force feedback in Sony’s redesigned PS3 controller, blaming patent issues for the omission: “Historically we’re always developing new things. We know Sony have had a lot of issues with their rumble feature and they’ve had to withdraw it – because they didn’t innovate, they copied.”

Yarnton went on to suggest that Sony has not only followed Nintendo’s lead, but copied their ideas in the past: “I don’t know what [Sony’s] decision making process is but I think if you look back, any innovation that has come in gameplay has come from us,” he said.

“With Nintendo, I’m trying to think of anything we’ve copied… but I can’t,” concluded Yarnton. We’re sure you’ll let him know if they have and what you think of his assertions in the comment section below.

taken from: Computer and Video Games.com

Wow… I am speechless.

Andrew

Nintendo OFFICALLY Announces Launch Titles

May 18, 2006 By Andrew Hughes Leave a Comment

taken from: Wii Nintendo.net

The date may not be set and the price may not be known, but Nintendo fans across the globe are already beginning to rally as we near one of the most anticipated system launches our industry has ever seen. E3 was abuzz with activity as gamers rushed to get a first hands-on opportunity with the Wii. Whether you show allegiance to Sony, Microsoft or Nintendo, the Wii brings a new sense of gaming that’s so fresh and entertaining that it really has to be played, and people had a chance to do just that. With record-breaking lines, the Wii was the talk of the show. Now that E3 is over, we’re counting the days until its launch, and to celebrate the countdown we’ve compiled a list of every launch game we know about. Before we kick it off, we’d like to explain a few things. Listed below are the games already confirmed by Nintendo (or other publishers), though we will be adding or subtracting games as details arrive. In addition, there are other titles such as Final Fantasy and Excite Truck that we are simply awaiting official word on before adding. All things considered, this is shaping up to be a very strong launch for Nintendo, and we can’t wait to see how the world responds to the innovative gameplay Wii has to offer.Included with each game are the basic details, as well as a description of the play style. Below we’ve featured a key to the terms we’re using. Enjoy!

Remote:
wii remote
Players hold the Wii-mote with one hand like a remote. These games will use only one hand, often drawing, swinging or pointing the remote to interact.

Nunchuck:
wii nunchuck
This term refers to the nunchuck and Wii-mote combination. Players will make use of the analog stick and accelerometer of the nunchuck unit in addition to the Wii-mote functions.

Classic:
Wii Classic Controller
Wii-mote is turned on its side, used like a classic NES controller. These games make use of the 1 and 2 buttons primarily, as well as the tilt functions of the Wii-mote and D-pad.

Retro:
wii retro
These games will require use of either the GameCube controller or Virtual Console controller that was shown at E3 2006.

Light Gun:
wii light gun
This style of game will require (or best work with) the light gun peripheral announced at E3 2006. Aside from a main trigger button, the light gun also adds an analog stick to the mix.

Now on to the games…

The Legend of Zelda: Twilight Princess

Metroid Prime 3: Corruption

Wii Sports

Red Steel

Tony Hawk’s Downhill Jam

Madden NFL 2007

Dragon Quest Swords: The Masked Queen and the Tower of Mirrors

Super Monkey Ball: Banana Blitz

Metal Slug Anthology

Trauma Center: Second Opinion

Elebits

Marvel: Ultimate Alliance

Blitz: The League

Rayman Raving Rabbids

SpongeBob SquarePants: Creature from the Krusty Krab

Disney/Pixar’s Cars

Please read the FULL article @ Wii Nintendo.net

Andrew

How does someone deal with Stress?

May 17, 2006 By Andrew Hughes Leave a Comment

People all have there ways of dealing and/or releasing stress. What is your way? I talked to a couple of friends about how to get rid of stress. Some of the answers are pretty funny. I am trying to get a couple more responses before the post.

Andrew

PS3 just Blows

May 16, 2006 By Andrew Hughes Leave a Comment

According to this article, ARTICLE, the PS3 stole Nintendo Wii’s controller and lost the rumble feature. LOLLERSKATES!!!

Who da fuck is even going to buy a PS3? I am not.

Andrew

XBox 360 HACKED!!!

May 15, 2006 By Andrew Hughes Leave a Comment

taken from: XBox Hacker.net

Xtreme firmware for TS-H943 Xbox 360

Here it is, the long awaited World first Xbox 360 backup firmware modification to boot all game backups!

Features

Boots all Xtreme Xbox 360 backups
Boots all Xtreme Xbox 1 backups
Boots all Xbox 360 originals
Boots all Xbox 1 originals on Xbox 360
Xtreme0800 extraction firmware enables drive to function natively under Windows without any hardware conversion/adaptors
Use on Xbox Live at own risk

Technical details

Reads Xbox 360 security sector from PSN 04FB1F (Layer 0)
Reads Xbox 1 security sector from PSN 605FF (Layer 0)
Security sector must be extrated using Xtreme0800 360 firmware for Xbox360 games and Xbox 1 games
Will not boot Xbox 1 backups made with Xbox1 605b 0800 firmware (maybe in future release)…

Please read on at : XBox Hacker.net

I said it a while back, XBox 360 will get hacked. Never say never in the entertainment industry.

Andrew

Jared and Ame’s Wedding

May 14, 2006 By Andrew Hughes Leave a Comment

I thought I would talk about the wedding today.

I got there a couple of minutes late. Only 4 minutes. We had a meet and greet thingee and started taking pictures. I do not mean to act like Junior High, but I had no idea what the heck was going on. I did not think they thought the pictures thing through. I felt that was the only thing they did not think about. I have seen some where no one knows what is going on. After the pictures were taken, everything ran smoothly. Good job guys/gals!!!

I ended up talking to Don most of the night. Don is a good friend of Jared’s. I guess they met on EQ [Everquest] and have been friends ever since. I talked to Travis [I used to work with him at the Showplace 14] for 30 minutes or so. It was nice to catch up with him.

The service was 8 minutes long. Jared and Ame beat our record of 15 minutes… FAGz! I joked with Jared about nailing one of the bridesmaids, but I could not do that. I thought about fuckin with some chicks head, but I do not want to scar them for life. I was going to try and get his friend laid, but again I did not want to scar a chick for life.

There was this chick who was trying to get Don and I out to the dance floor. She fought us for a while and we went out on the dance floor. I should have asked for head and maybe a power fuck. She was not that hot. I am though. After the first dance Don and I bailed and that chick stopped us again. She then said, “There are lots of hot single girls.” I then pointed to the ring and said, “I am married…” Don then goes, “There are laws that prohibit me from hooking up with these chicks.” LOL!!! lollerskates; lollerhaust!!! I almost pissed myself when he said that. Before Jared left, we made him do a keg stand. He was really messed up after that. LOLlerskates! I ended up leaving 20 minutes later.

It was a very nice service and I would like to thank both Jared and Ame for letting me be apart of their special day. I wonder when I should let them know that I am buying their old car. Soon? Nah, next time he calls me.

Andrew

Congrads Jared and Ame!!!

May 13, 2006 By Andrew Hughes Leave a Comment

Congrads Jared and Ame!!!

I am glad to take part in a very awesome day!!! [I will talk about it more tomorrow]

Andrew

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